Guides/GoldSrc: Difference between revisions
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If you're on 3.0, unfortunately there's not a way to hide the HUD. | If you're on 3.0, unfortunately there's not a way to hide the HUD. | ||
If you're on 4.0 and up, you can use <code>sv_cheats 2</code> and <code>cl_noclip 1</code> along with <code>cl_notarget 1</code>. | If you're on 4.0 and up, you can use <code>sv_cheats 2</code> and <code>cl_noclip 1</code> along with <code>cl_notarget 1</code>. Consider also adjusting the <code>default_fov</code> to something similar to Half-Life's default one. | ||
Revision as of 02:47, 28 November 2025
This guide will explain how to take HUD-less screenshots on GoldSrc-based games/mods.
For all common games, you can just type map [mapname] in the console (as long as you have never previously opened another map). You will appear as if you were in Half-Life, without weapons and without HUD. Then you can just use sv_cheats 1 along with noclip (this sometimes requires you to restart the map) to freely navigate the map.
Use also crosshair 0 to remove crosshair drawing in case it's there and r_drawviewmodel 0 to hide first-person models.
Counter-Strike
If for some reason you don't want to use the common steps above, this game already has this command called hud_hide 0 which allows you to hide the HUD (doesn't work on spectator), but the only way to use noclip on a server is by using AMX Mod X along with this plugin.
HL Rally
Unfortunately this mod doesn't have a free-look spectator mode and doing noclip with sv_cheats feels broken as this mod doesn't have vertical movement.
The only way to take HUD-less screenshots on this mod is copying all the maps files to Half-Life and launching them from there with the common commands listed at the beginning of this article.
Sven Co-op
The map command doesn't work here as it will load a listen server instead.
If you're on 3.0, unfortunately there's not a way to hide the HUD.
If you're on 4.0 and up, you can use sv_cheats 2 and cl_noclip 1 along with cl_notarget 1. Consider also adjusting the default_fov to something similar to Half-Life's default one.